![]() public override bool HandleEvent( EnteringCellEvent ev )) in order for that event to be dispatched properly to the part. bool HandleEvent( EnteringCellEvent ev ) need to update each HandleEvent declaration to include 'public override' (e.g. Modders who are handling a MinEvent in one of their IParts (e.g. Contract a fungal infection and grow glowing mushrooms on your hands. We changed the implementation for how MinEvents are dispatched. Caves Of Qud Tilesets S01e02 - The Cave of Skulls (2).To regain those stat shifts, you'll have to re-equip those items or re-up the effects. ![]()
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